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GAME 180   Artificial Intelligence for Games* (3 Hours)

Prerequisites: CIS 142 and GAME 105.

Upon successful completion of this course, students should be able to deconstruct simple program scripts within a game engine illustrating introductory concepts in artificial intelligence (AI) as applied to computer games. The students will define terms and application areas in the field, and describe game representation and implementation techniques used in artificial intelligence for games. 3 hrs. lecture/wk.