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GAME 250   Game Capstone* (4 Hours)

Prerequisites: GAME 180 and GAME 220 or GAME 221 and GAME 242.

This course is designed for students to apply the foundations of game design and game programming to a significant original game. Students will work within a team to analyze a problem, develop and present a proposed game design document, build a demonstrable prototype of the game and develop a significant portion of the finished product. Students should also develop a project schedule and present progress information to the class. Students should also develop job search skills and both written and oral communication skills. 3 hrs. lecture and 2 hrs. open lab/wk.