The game development associate of applied science degree provides students with the focused knowledge and understanding of game design and development useful in qualifying for entry-level industry positions as game programmers, tool builders, collision detection developers, engine builders and interface programmers as well as video and online training developers, Q/A (Question/Answer) Testers, customer supporters and simulations developers. Completion of this degree program will greatly enhance students' ability to create code for 2D/3D graphics and real-time virtual environments. Additional skills will include an understanding of game ethics, of the proper presentation of "game bibles" and of math and physics required to model a realistic game world.
(Major Code 2650; CIP Code 50.0411)
Game Development Program web page
Associate of Applied Science Degree
First Semester
Course List | Code | Title | Hours |
| CIS 142 | Beginning Programming using Python | 4 |
| ENGL 121 | Composition I* | 3 |
| GAME 102 | The Business of Games | 3 |
| GAME 104 | Introduction to Game Development | 1 |
| GAME 105 | Beginning Game Creation | 3 |
| MATH 171 | College Algebra* (or higher) | 3 |
| Total Hours | 17 |
Second Semester (Game Programming Option)
Course List | Code | Title | Hours |
| CS 201 | Concepts of Programming Algorithms using C#* | 4 |
| GAME 121 | Game Programming I* | 4 |
| GAME 131 | User-Centered Design* | 4 |
| GAME 180 | Artificial Intelligence for Games* | 3 |
| ^ | 3 |
| Total Hours | 18 |
Second Semester (Game Design Option)
Course List | Code | Title | Hours |
| GAME 120 | Game Design I* | 4 |
| GAME 132 | Game Level Editing* | 4 |
| GAME 136 | Game Prototyping* | 4 |
| GAME 180 | Artificial Intelligence for Games* | 3 |
| ^ | 3 |
| Total Hours | 18 |
Third Semester (Game Programming Option)
Course List | Code | Title | Hours |
| CS 236 | Object-Oriented Programming Using C#* | 4 |
| GAME 221 | Game Programming II* | 4 |
| GAME 242 | Agile Game Development* | 3 |
| MATH 191 | Math and Physics for Games I* | 4 |
| or PHYS 191 | Math and Physics for Games I* |
| Total Hours | 15 |
Third Semester (Game Design Option)
Course List | Code | Title | Hours |
| GAME 134 | Game World Creation* | 4 |
| GAME 220 | Game Design II* | 4 |
| GAME 235 | Game Quality Assurance* | 2 |
| GAME 242 | Agile Game Development* | 3 |
| ^ | 3 |
| |
| Total Hours | 16 |
Fourth Semester (Game Programming Option)
Course List | Code | Title | Hours |
| 3 |
| COMS 120 | Interpersonal Communication | 3 |
| or COMS 121 | Public Speaking |
| or COMS 125 | Personal Communication |
| GAME 250 | Game Capstone* | 4 |
| GAME 255 | Mobile Game Programming* | 4 |
| ^ | 3 |
| |
| Total Hours | 17 |
Fourth Semester (Game Design Option)
Total Program Hours: 67
Program Electives