PHYS 191 Math and Physics for Games I* (4 Hours)
This introductory course focuses on the mathematics and physics concepts needed to program a variety of video game scenarios. Students will learn to use vectors and matrix transformations to model the motion of physical objects in two and three dimensions. Students will also learn various computer programming methods in order to model these mathematical and physical concepts. MATH 191 and PHYS 191 are the same course; enroll in only one.