The Associate of Applied Science Degree in Animation provides instruction for creating animation, 3D modeling and special effects for applications such as animated shorts, movies and games. Fundamental drawing skills, design concepts and the development of entertainment media assets will be covered. New classes in game art assets and level design will give students an employment advantage in the ever-growing game industry. Depending on individual choices and talents, students who complete the Animation program should be prepared for employment as an animator, a game art creator, a 3D visual artist, and/or a special effects artist.
(Major Code 2630; State CIP Code 10.0304)
Associate of Applied Science Degree
Prerequisite for Required Courses
Note: Prior to the beginning of the program, the student must take the following prerequisite, or have taken the equivalent transfer course, or have passed the waiver test (where applicable), or have obtained a waiver from the department.
CDTP 135 | Desktop Photo Manipulation I: Photoshop | 1 |
First Semester
Second Semester
Third Semester
| 3 |
ANI 255 | Advanced Animation and Effects* | 3 |
MUS 156 | MIDI Music Composition | 3 |
BUS 141 | Principles of Management | 3 |
ANI 270 | Visual Effects and Compositing* | 3 |
^ | 1 |
Total Hours | 16 |
Fourth Semester
| 3 |
ANI 260 | Animation Capstone* | 3 |
ANI 273 | Career Preparation* | 4 |
^ | 3 |
^^ | 3 |
Total Hours | 16 |
Animation Electives
Total Program Hours: 65