Search Results for "animation"

Animation-Entertainment and Game Art Design, AAS

https://catalog.jccc.edu/degreecertificates/animation/animation-entertainment-game-art-design-aas-certificate/
The Associate of Applied Science Degree in Animation provides instruction for creating animation, 3D modeling and special effects for applications such as animated shorts, movies and games. Fundamental drawing skills, design concepts and the development of entertainment media assets will be covered. Courses in game art assets and level design will give students an employment advantage in the ever-growing game industry. Depending on individual choices and talents, students who complete the Animation program should be prepared for employment as an animator, a game art creator, a 3D visual artist, and/or a special effects artist.

Animation, BFA

https://catalog.jccc.edu/transfer-guides/ku/animation-bfa/
Johnson County Community College Transfer Program to the University of Kansas Anna Abernathy, Director of Recruitment and Enrollment School of Architecture & Design 785-864-8974 Design - Animation (B.F.A.) agabernathy@ku.edu Academic Year 2025-2026 https://arcd.ku.edu/department-design Program Description **The Animation degree is a 4-year program from the start of the Foundation studios. Students that transfer with the Foundation studios completed should expect 3 more years to complete their degree at KU. Students that do not have the Foundations year completed at the time of transfer should expect 4 years to complete their degree at KU. All studios are on a Fall/Spring sequence and cannot be taken out of sequence.**  The Associate of Arts, AA at JCCC is a general transfer degree and partners well with the first two years of most bachelor degree programs. Students pursuing the AA may select courses that satisfy both the AA degree requirements and lower division requirements for a bachelor’s degree at four-year institutions. The elective hours within the AA allow students to complete additional general education and lower division courses required for specific majors. The AA degree requires completion of 60 credit hours. Meeting with a JCCC counselor is strongly recommended for selection of appropriate courses.   Admissions Requirements Admission for Transfer Students - Admission to the Department of Design is selective and competitive. Complete the online application , select the School of Architecture and Design, then select your major. This application will serve as your application to KU, the Department of Design and University scholarships. In addition, students must submit a portfolio  for admission. Student should familiarize themselves with policies and resources prior to transferring to the Department of Design. Requirements - Must have a 3.0+ cumulative GPA from previous institutions, including KU, complete online application, submit official transcripts to the KU Office of Admissions , and submit portfolio  for admission. Application Deadlines - Spring: Oct. 1 and Fall: Feb. 1 Transferring credits to KU - Utilize KU's credit transfer tool to learn more about how your courses may transfer to KU. Please note transfer studio courses with a grade of “C+” or lower will not be accepted by the Department of Design for credit. Transfer general education courses with a grade of “D+” or lower will not be accepted by the Department of Design for credit. Admission for International Students - Admission to the Department of Design is selective and competitive. International students should apply through the Office of International Recruitment and Undergraduate Admissions. Requirements - Total TOEFL iBT score of 70+ or Total IELTS score of 6.0+, Must have at least a 3.0+ cumulative GPA on a 4.0-point scale, complete online application, and submit a p ortfolio  for admission. Portfolio Requirement - All applicants must submit a portfolio to be considered for admission to the Department of Design. Portfolios are submitted online through SlideRoom. Please select "Undergraduate Student - Portfolio Submission" from the directory. For technical support questions while submitting your online application, please contact SlideRoom  for assistance. Updated  The online portfolio submission includes the following requirements: Media: Please upload 10-15 images of your strongest creative works. Please title each piece. In the description, include the medium or software used, the size, date of completion, and a brief one to two sentence description. In the case of documented professional or group projects, applicants should indicate personal responsibilities. Your portfolio must include at least two mediums. Examples: sketches, drawings, paintings, ceramics, jewelry, 3-D pieces, logos, branding, publications/yearbook, posters or any art or design-related works. Displaying a variety of work is essential; use your strongest pieces and good judgment. Essay: Why are you interested in studying design, what have you done to prepare, and how do you hope to use your degree? To complete your application, you must provide a response to the prompt. Please limit your response to 200-250 words. Students must complete a total of at least 120 credit hours. At least 45 of those credit hours must be in "junior/senior-level courses," which are numbered 300 and above. Credit for classes taken at JCCC cannot count toward Jr/Sr hours. At least 30 credit hours must be in residence to receive a degree from the department and KU. A minimum 2.0 cumulative GPA is required for graduation. Students transferring to KU, that complete the General Education requirements required for the Associate of Arts (AA) , Associate of Fine Arts (AFA) or Associate of Science (AS) degree from JCCC will be considered to have satisfied KU’s Core 34 general education curriculum.    Students who transfer to KU, without completing the General Education requirements required for the Associate of Arts (AA) , Associate of Fine Arts (AFA) or Associate of Science (AS) degree will have courses evaluated on a course-by-course basis toward meeting KU requirements. To learn more about courses that satisfy KU Core 34 Requirements and KU CredTran .  Visit the KU Core 34 General Education guide for JCCC equivalents. It is the STUDENT’S RESPONSIBILITY to check for updates to all transfer information. This transfer guide is provided as a service and is updated as needed. Degree requirements at the four-year colleges are subject to change by those institutions. To ensure you have the most accurate information about the program, you must meet with an advisor at the transfer institution. 

ANI 122   Digital Rendering for Animation (3 Hours)

This basic digital rendering course is designed for animators and game artists. Students will study basic and advanced digital rendering elements and principles. Students will produce digitally rendered elements used in animation and gaming, including realistic and stylistic character designs, vehicles, architecture, and environments.

ANI 125   Introduction to 2D Animation (3 Hours)

In this course, students will study the fundamental principles of 2D animation; key principles in which all expressions of animation (traditional, digital, claymation, 3D, etc.) are built upon. These concepts include persistence of vision, timing, spacing, arcs, basic body mechanics, character performance, lip syncing, and other essential skills that form the bedrock for professional, industry-standard productions. By the end of the course, students will be able to understand and utilize their newly developed skill sets to craft their own fully animated scenes.

ANI 200   Advanced 2D Animation* (3 Hours)

Prerequisites : ANI 125.

Students who have successfully completed the Introduction to 2D Animation course will be tasked with advanced exercises and projects designed to expand their knowledge of both traditional hand-drawn animation and 2D animated rigs. These advanced topics include 2D effects animation, human body mechanics, advanced acting principles, intro to quadruped mechanics, and constructing/animating 2D character rigs with animation curves.

ANI 220   Computer Graphics Environments and Animation* (3 Hours)

Prerequisites : ANI 150 or Department approval.

In this course, students will learn how to develop and produce 3D models and renders of studio, interior, and exterior lighting 3D environments. The process of modeling for film and commercial environments and a range of simple to complex lighting and rendering techniques will be covered. 3D camera control tools, basic to advanced animation techniques, and advanced materials and shaders will be explored. Students will also be introduced to render passes and render layers, and composite the rendered images into a polished animation product.

ANI 245   Introduction to Character Animation* (3 Hours)

Prerequisites or corequisites: ANI 150.

Students will develop and refine foundational skills in 3-dimensional (3D) character animation. Students will demonstrate the fundamental principles of animation and apply them using industry-standard 3D animation software. Students will learn how to navigate a 3D interface, create, and edit animation curves and layers, explore bi-pedal body mechanics, and craft believable and engaging character performances. The class will equip students with the essential skills to express their creativity and imagination compellingly.

ANI 255   Advanced Animation and Effects* (3 Hours)

Prerequisites : ANI 150.

The Advanced Animation and Effects course introduces students to various particle effects including rigid and soft body dynamics. Students will create effects like rain, snow, lightning, fire, and different types of shatter. The students will also simulate and render various visual effects, including liquid, cloth, and hair.

ANI 260   Animation Capstone* (3 Hours)

Prerequisites : ANI 125.

Prerequisites or corequisites: ANI 252 and ANI 255.

Animation Capstone is the culmination of the skills and tools learned throughout the animation program. In this course, a student will select an instructor-approved project (or projects) focused on the facet of the industry they are most interested in pursuing professionally. The project(s) parameters will vary according to the focus of the student, but can include an animated short, character modeling portfolio, visual development showcase, 3-D architecture and environment creation, and more. Once a project (or projects) has been selected, the student will be tasked to complete specific milestones concluding in a final presentation of their work.

ANI 265   Advanced Character Animation* (3 Hours)

Prerequisites : ANI 245.

Students will continue building on the principles introduced in Character Animation by exploring advanced character animation concepts such as performance driven acting, facial animation, lip syncing, multi-character situations, and an introduction to quadruped/animal body mechanics. By the end of class, students will understand how to craft a compelling animated scene from reference to polish.

ANI 275   Animation Career Preparation* (3 Hours)

Prerequisites : ANI 125.

Prerequisites or corequisites: ANI 255.

This course will provide animation majors instruction in the presentation of his or her work in a digital portfolio format of professional quality. A website, resume and cover letter will be produced. Self-promotion, networking, job searches and interview skills will also be covered.