This course is approved by the Kansas Board of Regents for guaranteed transfer among all Kansas Regents public postsecondary institutions. Additional courses may also be eligible for transfer. Please visit a JCCC counselor or the JCCC Registrar's office, and the Transfer Kansas portal to learn more.
Animation-Entertainment and Game Art Design, AAS
The Associate of Applied Science Degree in Animation provides instruction for creating animation, 3D modeling and special effects for applications such as animated shorts, movies and games. Fundamental drawing skills, design concepts and the development of entertainment media assets will be covered. Courses in game art assets and level design will give students an employment advantage in the ever-growing game industry. Depending on individual choices and talents, students who complete the Animation program should be prepared for employment as an animator, a game art creator, a 3D visual artist, and/or a special effects artist.
Animation
https://catalog.jccc.edu/degreecertificates/animation/
Animation Program Two-Year Degree Animation-Entertainment and Game Art Design, AAS
Animation (ANI)
https://catalog.jccc.edu/coursedescriptions/ani/
Animation (ANI) CR ANI Animation other ANI Animation
Degrees and Certificates
https://catalog.jccc.edu/degreecertificates/
...W X Y Z Accounting Accounting, AAS Animation Animation-Entertainment and Game Art Design, AAS...
Associate of Fine Arts
https://catalog.jccc.edu/degreecertificates/fine-arts/associate-of-fine-arts/
...subjects and perspectives including art, art history, animation, computer design, film and media studies, music...
ANI 122 Digital Rendering for Animation (3 Hours)
This basic digital rendering course is designed for animators and game artists. Students will study basic and advanced digital rendering elements and principles. Students will produce digitally rendered elements used in animation and gaming, including realistic and stylistic character designs, vehicles, architecture, and environments.
ANI 125 Introduction to 2D Animation (3 Hours)
In this course, students will study the fundamental principles of 2D animation; key principles in which all expressions of animation (traditional, digital, claymation, 3D, etc.) are built upon. These concepts include persistence of vision, timing, spacing, arcs, basic body mechanics, character performance, lip syncing, and other essential skills that form the bedrock for professional, industry-standard productions. By the end of the course, students will be able to understand and utilize their newly developed skill sets to craft their own fully animated scenes.
ANI 200 Advanced 2D Animation* (3 Hours)
Prerequisites : ANI 125.
Students who have successfully completed the Introduction to 2D Animation course will be tasked with advanced exercises and projects designed to expand their knowledge of both traditional hand-drawn animation and 2D animated rigs. These advanced topics include 2D effects animation, human body mechanics, advanced acting principles, intro to quadruped mechanics, and constructing/animating 2D character rigs with animation curves.
ANI 220 Computer Graphics Environments and Animation* (3 Hours)
Prerequisites : ANI 150 or Department approval.
In this course, students will learn how to develop and produce 3D models and renders of studio, interior, and exterior lighting 3D environments. The process of modeling for film and commercial environments and a range of simple to complex lighting and rendering techniques will be covered. 3D camera control tools, basic to advanced animation techniques, and advanced materials and shaders will be explored. Students will also be introduced to render passes and render layers, and composite the rendered images into a polished animation product.
ANI 245 Introduction to Character Animation* (3 Hours)
Prerequisites or corequisites: ANI 150.
Students will develop and refine foundational skills in 3-dimensional (3D) character animation. Students will demonstrate the fundamental principles of animation and apply them using industry-standard 3D animation software. Students will learn how to navigate a 3D interface, create, and edit animation curves and layers, explore bi-pedal body mechanics, and craft believable and engaging character performances. The class will equip students with the essential skills to express their creativity and imagination compellingly.
ANI 255 Advanced Animation and Effects* (3 Hours)
Prerequisites : ANI 150.
The Advanced Animation and Effects course introduces students to various particle effects including rigid and soft body dynamics. Students will create effects like rain, snow, lightning, fire, and different types of shatter. The students will also simulate and render various visual effects, including liquid, cloth, and hair.
ANI 260 Animation Capstone* (3 Hours)
Prerequisites : ANI 125.
Prerequisites or corequisites: ANI 252 and ANI 255.
Animation Capstone is the culmination of the skills and tools learned throughout the animation program. In this course, a student will select an instructor-approved project (or projects) focused on the facet of the industry they are most interested in pursuing professionally. The project(s) parameters will vary according to the focus of the student, but can include an animated short, character modeling portfolio, visual development showcase, 3-D architecture and environment creation, and more. Once a project (or projects) has been selected, the student will be tasked to complete specific milestones concluding in a final presentation of their work.
ANI 265 Advanced Character Animation* (3 Hours)
Prerequisites : ANI 245.
Students will continue building on the principles introduced in Character Animation by exploring advanced character animation concepts such as performance driven acting, facial animation, lip syncing, multi-character situations, and an introduction to quadruped/animal body mechanics. By the end of class, students will understand how to craft a compelling animated scene from reference to polish.
ANI 275 Animation Career Preparation* (3 Hours)
Prerequisites : ANI 125.
Prerequisites or corequisites: ANI 255.
This course will provide animation majors instruction in the presentation of his or her work in a digital portfolio format of professional quality. A website, resume and cover letter will be produced. Self-promotion, networking, job searches and interview skills will also be covered.