Webster University

Johnson County Community College Transfer Program to the Webster University Admissions Office
800-753-6765
BA - Games and Game Design admit@webster.edu
Academic Year 2025-2026 https://www.webster.edu/communications/ academics/media-arts/games-and-gamedesign.php

Program Description

This transfer advising guide outlines the transfer articulation agreement between the Bachelor of Arts (BA) Games and Game Design degree at Webster University and the Associate of Applied Science (AAS) Game Development with Game Programming Option, the Associate of Applied Science (AAS) Game Development with Game Design Option, and the AA degree at Johnson County Community College.  


Transfer Credits and Credits Required within the articulation agreement include:

  • While students with this associate degree typically transfer in 60-65 credits, Webster will transfer in all coursework that is part of the completed associate degree up to 90 credit hours (of the student’s first associate degree).
  • Courses will transfer according to Addendum A and Addendum B (listed below): Courses list for Year 1 and 2 (Recommended Academic Plan developed based on individual student’s academic history).
  • Total additional credits required at the receiving institution to complete the baccalaureate degree: see Addendum C and Addendum D (listed below): Webster University Course List for Years 3 and 4.

It is the STUDENT’S RESPONSIBILITY to check for updates to all transfer information. This transfer guide is provided as a service and is updated as needed. Degree requirements at the four-year colleges are subject to change by those institutions. To ensure you have the most accurate information about the program, you must meet with an advisor at the transfer institution. 

Transfer Requirements

Addendum A: AAS – Game Development with Game Programming Option (67 hours) 

First semester at JCCC (17 hours)
JCCC
WU
Course CodeCourse TitleCourse HoursTransfer CodeTransfer TitleTransfer Hours
CS 134 4 General Elective
Select one of the following:
ENGL 121
3 GCP – WCOM Written Communication
ENGL 119
5 GCP – WCOM Written Communication
GAME 102 3 General Elective
GAME 104 1 General Elective
GAME 105 3GAME 1500Intro to Video Game Design3
MATH 171 3 GCP- QL Quantitative Literacy
Second semester at JCCC (18 hours)
JCCC
WU
Course CodeCourse TitleCourse HoursTransfer CodeTransfer TitleTransfer Hours
CS 201 4 General Elective
GAME 121 4GAME 3150Special Topics in Game Design1-3
GAME 131 4INTM 1600Intro Interactive Dig. Media3
GAME 180 3 General Elective

GCP – SSHB Social Systems & Human Behavior (3 hours): Visit JCCC Social and Behavioral Sciences Elective for course options. 

Third semester at JCCC (15 hours)
JCCC
WU
Course CodeCourse TitleCourse HoursTransfer CodeTransfer TitleTransfer Hours
CS 236 4 General Elective
GAME 221 4 General Elective
GAME 242 3 General Elective
PHYS 191 4 GCP – PNW Physical Natural World
 Fourth semester at JCCC (17 hours)
JCCC
WU
Course CodeCourse TitleCourse HoursTransfer CodeTransfer TitleTransfer Hours
Select one of the following:
COMS 120
3 GCP – OCOM Oral Communication
COMS 121
3 GCP – OCOM Oral Communication
COMS 125
3 GCP – OCOM Oral Communication
GAME 250 4GAME 4600Video Game Production3
GAME 255 4 General Elective

General Elective (3 hours): Visit JCCC Program Elective for course options. 

GCP – SSHB Social Systems & Human Behavior or GCP – ROC Roots of Cultures (3 hours): Visit JCCC Arts and Humanities Elective (HUM 155 or HUM 156 is recommended).

Addendum B: AAS – Game Development with Game Design Option (67 hours)

First semester at JCCC (17 hours)
JCCC
WU
Course CodeCourse TitleCourse HoursTransfer CodeTransfer TitleTransfer Hours
CS 134 4 Major Elective
Select one of the following:
ENGL 121
3 GCP – WCOM Written Communication
ENGL 119
5 GCP – WCOM Written Communication
GAME 102 3 General Elective
GAME 104 1 General Elective
GAME 105 3GAME 1500Intro to Video Game Design3
MATH 171 3 GCP- QL Quantitative Literacy
Second semester at JCCC (18 hours)
JCCC
WU
Course CodeCourse TitleCourse HoursTransfer CodeTransfer TitleTransfer Hours
GAME 120 4 GAME 3000 Video Game Design I
GAME 132 4 GAME 4000 Video Game Level Design – Major Elective
GAME 136 4 General Elective
GAME 180 3 General Elective

GCP – SSHB Social Systems & Human Behavior (3 hours): Visit JCCC Social and Behavioral Sciences Elective for course options. 

Third semester at JCCC (16 hours)
JCCC
WU
Course CodeCourse TitleCourse HoursTransfer CodeTransfer TitleTransfer Hours
GAME 134 4 GAME 3650 World Design
GAME 220 4 GAME 4500 Video Game Design II
GAME 235 2 General Elective
GAME 242 3 General Elective

GCP – ROC Roots of Cultures (3 hours): Visit JCCC Arts and Humanities Elective (HUM 155 or HUM 156 is recommended).

Fourth semester at JCCC (16 hours)
JCCC
WU
Course CodeCourse TitleCourse HoursTransfer CodeTransfer TitleTransfer Hours
Select one of the following:
COMS 120
3 GCP – OCOM Oral Communication
COMS 121
3 GCP – OCOM Oral Communication
COMS 125
3 GCP – OCOM Oral Communication
ENGL 150 )3 SCPT 3500 (Program Elective
GAME 238 3 Major Elective
GAME 250 4 General Elective

General Elective (3 hours): Visit JCCC Program Elective for course options. 

Addendum C: BA Games and Game Design (Years 3 and 4) for students transferring with AAS Game Development Degree (54 hours)

Semester 5 at Webster (12 hours)

GAME 1000 Analog Game Design (3 hours)
GAME 2100 Game Studies (3 hours)
AUDI 1000 Audio Production for Non-Majors (3 hours)
GCP – ROC Roots of Cultures/CRI Critical Thinking (3 hours)

Semester 6 at Webster (15 hours)

GAME 2200 Narrative Design (3 hours)
GAME 2600 Game Art (3 hours)
GAME 3500 History of Video Games (3 hours)
EPMD 1040 Visual Storytelling (3 hours)
GCP – GLBL Global Understanding/INTC Intercultural Competence (3 hours)

Semester 7 at Webster (14 hours)

MDST 2500 Professional Development for Media Careers (3 hours)
FTVP 1400 Graphics and Effects (3 hours)
GAME 4500 Video Game Design II (Game Programming Option) (3 hours)
GAME 4600 Video Game Production (Game Design Option) (3 hours)
GCP – SSHB Social Systems & Human Behavior/ETH Ethical Reasoning (3 hours)
General Elective (2 hours)

Semester 8 at Webster (12 hours)

GAME 4620 Senior Overview (3 hours)
GAME 4600 Video Game Production (both Game Programming and Game Design Options take this) (3 hours)
Elective or GCP – PNW Physical & Natural World for students transferring with Game Design option (3 hours)
KEYS 4000 Keystone (3 hours)

Addendum D: BA Games and Game Design (Years 3 and 4) for students transferring with AA degree (60 hours)

Semester 5 (Fall) at Webster (15 hours)

AUDI 1000 Audio Production for Non-Majors (3 hours)
FTVP 1400 Graphics and Effects (3 hours)
GAME 1500 Intro to Video Game Design (3 hours)
GAME 2600 Game Art (3 hours)
In-Major Elective (3 hours)

Semester 6 (Spring) at Webster (15 hours)

GAME 2200 Narrative Design (3 hours)
GAME 1000 Analog Game Design (3 hours)
GAME 3000 Video Game Design I (3 hours)
EPMD 1040 Visual Storytelling (3 hours)
In-Major Elective (3 hours)

Semester 7 (Fall) at Webster (15 hours)

MDST 2500 Professional Development for Media Careers (3 hours)
GAME 2100 Game Studies (3 hours)
GAME 3500 History of Video Games (3 hours)
GAME 3650 World Design (3 hours)
In-Major Elective (3 hours)

Semester 8 (Spring) at Webster (15 hours)

GAME 4620 Senior Overview (3 hours)
GAME 4600 Video Game Production (3 hours)
GAME 4500 Video Game Design II (3 hours)
In-Major Elective (3 hours)
KEYS 4000 Keystone (3 hours)

Last Approved 3/31/2026, 9:40:10 AM